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Tetherball
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For hitting only-no stopping or holding the ball
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- Touch the pole
- Touch the rope
- Cross the center line
- Rope/ball is wrapped around the pole
- When the server is out, they must go the end of the line and are replaced by their opponent.
- Take turns serving
Four Square
- Underhand only
- Lines are in
- For Disputed call - The "judge" is the next person in line
- The “judge” makes all calls: overhand hit, ball out, line (redo called only if cause is interference)
- Please, no teaming or arguing
- When a player is out, they must go to the end of the line and players move up to fill vacated square.
Red Climbing Structure:
- Slide down the slide on your bottom.
- Walking and climbing only-no running or chasing
- Stay on the inside of the structure
- No jumping from the top
Red Parallel Bars:
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Only 4 kids on at one time
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No standing on top of or jumping off of the bars
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2 tricks each, then give someone else a turn
Swinging Gate:
- One person rides - One person pushes
20 spins equals a turn
- One turn then next person goes
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Stand in line on the blacktop until it is your turn
Jump Rope:
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2 misses is an out.
- Rope turners turns for 2 people.
- Jump ropes are for jumping only.
Hula Hoops
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Are for Hula hooping, rolling, and jumping.
Only 1 person per hula hoop.Tether ball:
Dunk Basketball:
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3 players VS. 3 players only
- Practice shots O.K.
- No hanging off the rim
Backboard Basketball:
- 5 players vs. 5 players maximum.
- Even number of players on each team.
- Follow official rules.
Wall Ball:
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One person is pitcher.
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All other kids are on the wall between the lines.
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Pitcher rolls the ball like you are bowling.
- If you are hit with the ball-go out and stand at the side.
- When 2 people are out, a new game starts.
- The pitcher chooses a new pitcher from the kids left on the wall.
- Boy chooses girl or girl chooses boy.
Soccer, Football, and Kickball:
- Follow standard rules.
- Safety and Fairness must be maintained at all times.
- Game will be discontinued if arguing replaces play.
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