Edison
Sailors and Sharks
Setup and Equipment:
  • One mat in front of each wall
  • Enough soft nerf balls for each student
Rules :
  • Students begin by standing on the mats (ships)
  • One student "Shark" holds a soft nerf ball
  • At the signal "1,2,3 Sailors Swim" the students must scramble to a new mat
  • If a "sailor" is tagged they become a shark and get a ball
  • When all of the "Sailors" are on the mat - the "Sharks" chant - 1,2,3, Sailors Swim
  • When most of the class is tagged, begin a new game